Thursday, 1 December 2016

Congo! a third trip to the jungle

Steve succumbed to a poorly child this week, so General Ballroom and I took to the jungles of Africa for another game of Congo. Despite having painted and assembled all the models and scenery the good General had not actually played the game yet, so this was to be a first.

We were to be playing a scenario of the General's own devising that required troops to climb up a winding tower to retrieve a magic mask.

There now follows some pictures.

 The mystic Tower of Tromney


 The Emir organises his men

 The Zanzibaris are first to fire

 The stout Sikhs fix bayonets

 The slaver column marches toward the tower

 Sikhs face off against the trained troops in the slaver's pay

 More musketry holds forth

 Meanwhile the diplomat (who caries on his shoulder a Siamese cat) urges the young warriors up the tower

 Slightly fewer Sikhs now remain

 The explorers deliver pinning fire on the tower

 The young warriors make good their escape

But walk into a hail of fire from the Askari

In the end my party was almost entirely wiped out and the Explorers held the field.

The scenario we both agreed needed a little more work, but was good fun.
I found the game worked a bit better for me this time - I'm more familiar with the cards, so it flowed a little better. I have to say that the Slavers force I'm using seems a little under-powered against the Explorers - rifles able to fire without reloading are considerably better than Muskets that need to reload, so I end up out-shot. Some of this is clearly just because I'm not very good at the game to be fair.

Tuesday, 29 November 2016

Fort Vaux at Crisis 2016

A belated set of pictures from the Fort Vaux game James kindly asked me to help him with at Crisis this year.

Not much to tell about this except that it went down really well with visitors (at it did at Partizan earlier in the year) and that the show was great with lots of interested and passionate European gamers to chat to.

All the models and skill is James' work. I just stood around nattering.

Monday, 28 November 2016

Warhammer Triumph and Treachery - Dwarfs, Skaven and Goblins

It was Stephen's birthday recently and, as in previous years, we gathered together to solemnly commemorate this event with a quiet day of reflective wargaming and convivial conversation.
Or, rather a day of staggeringly inappropriate drinking* during which a litle bit of Warhammer broke out.
Steve, Andy and I gathered at the Hucknall Palais des Jeux at around 11:30, set up. And then we went to the pub for a bit.
Later we tried to play the game. We used a scenario from the Triumph and Treachery - book slightly tweaked as we didn't have exactly the right models. I played the stout Dwarfs and their Empire allies. Steven took the Goblin hordes led by Skarsnik with some Ogres along for the ride and Andy played as Grey Seer Skwhall with his favoured Skaven and some Dark Elf sell-swords.

My recollections of the game itself are a little hazy for some reason, but much beer was drunk and much fun was had. For the first couple of turns the Greenskins and Ratmen tore lumps out of one another before realising I was likely to win by default. At which point, true to their evil nature they ganged up on me.
Here's some pictures, which are rather more in focus than my memory:

When we eventually stopped after about six hours of increasingly blurry gaming the Skaven had the most tokens, I had the most men, and Steve had the most empty cans on his side of the table.

So Andy was declared the winner, though good old Warhammer 8th Edition was the real victor.

Then we went for a curry and some more beer.

Plans are afoot to meet again at Easter for another Good Friday massacre.

*Please drink responsibly. It's not big or clever you know.